Every Moonfrost guide
Every guide on this site, grouped by what you are trying to do. Pages are written against the 12 October 2026 Early Access build.
Start here
- Beginner guide: your first day — controls, the opening quest line, and the traps that catch new players.
- Early Access roadmap — the launch contents, the Village Expansion update, and the 1.0 target.
- Price, demo and save data — price, platforms, PC requirements and how demo saves behave.
- Village reconstruction — scythe, pickaxe, road repair and the Leaf Blower.
- Build mode and decorating — wall-by-wall building, the Decoration Inventory and blueprints.
- Known issues and reporting bugs — official report channels and the demo's patch history.
Systems and progression
- Farming, fishing and cooking — the daily gathering loop and how it pays for everything else.
- Crafting, tools and blueprints — how recipes unlock and where tools come from.
- Villagers and friendships — eleven villagers, gift tracking and how relationships level up.
- Frost Hunters and the temple — who you work for and what the temple holds at launch.
- Temple puzzles and symbol tiles — the six symbol tiles and how temple progress works.
- Moonfrost shards and the second moon — the world's premise and what the shards are.
- Moonfrost NFT and blockchain history — the question every new player asks, answered from the developers' own FAQ.